Costume Recommendations
This page will help you figure out how to really make a costume that fits in with the world. Keep in mind that none of these are requirements - the only thing required from each culture is the Key Costuming paragraph with the culture information itself. These details are just so you can have something to build everything else off of.
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If you want some more specific ideas, you can take a look at our pinterest page:

AMORONE
Costume Inspiration: Pirates
Key Feature: Accessories. The Amorone have what you might call an excessive amount of accessories. Bandoliers, belts, sashes, necklaces, earrings, piercings, etc. Tattoos are also often common as well, usually done in a way to show off some success that the person has felt.
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Typical Amorone wear an undershirt of white to light tan beneath a darker colored vest. Over that will be their overcoat, usually with plenty of buttons and design features. Shoes are typically boots, water-tight since most of their work happens in the water.
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DAKRIAN
Costume Inspiration: Barbarian
Key Feature: Furs. Most of what the Dakrian wear is fur or hide based. Since they believe that every part of an animal or plant should be used, this means that most what they wear is animal in nature: fur, hide, leather, bones, teeth, etc. Beads and cord are also common accessories.
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Layers are also fairly common here. The Outer Islands can get pretty cold so having an outer cloak or fur-lined cape is a common occurrence. If any culture were to wear body paint, it would be this one as well. Usually in vibrant colors and with various designs.

EISAK
Costume Inspiration: Jedi
Key Feature: Robe. It is considered incredibly improper for an Eisak to be found without a robe on. While they might wear and undershirt, and usually have a few layers, the biggest thing is always the cross-body robe with long, wide sleeves to cover up the entire ensemble. Typically they also wear a belt of some kind to hold the piece together, but that's more personal taste.
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The other key part of Eisak costume is the accessories. Eisak will typically wear peaces that represent the craft they have chosen to master. If that's pottery it might be clay jewelry, if it's combat it might just be an excessive amount of weapons, and so on.

IXREAN
Costume Inspiration: animal-folk and dryads
Key Feature: animal or plant traits. Ixrean costume is mostly made up of the costume that fits their birth culture. The difference is in the make up and prosthetics included for it. Ixreans all have one particular animal or plan that they have features of. Whether that is worn through prosthetics or make up or a mask or whatever else you might prefer is up to you.
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This is the most important part of an Ixrean costume, and for the rest you can look at what the other cultures wear.

JICOS
Costume Inspiration: Medieval Costume
Key Feature: Symbol. Jicos primarily have something that represents them or their order in prominent display on some part of their costume. Besides that, they tend towards more loose clothing in general. The majority of them, even those that aren't combatants, also have some kind of armor that they wear as well.
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Jicos are fairly simple to costume since their costume is basic medieval garb. If you wear something that feels like it could have been worn in the middle ages or in most fantasy, it will probably pass for the Jicos.

MOROSUS
Costume Inspiration: Ancient Rome and Greece
Key Feature: Wrap. Morosus all have some kind of cloth representation of their bloodline. This might be a specific shade with certain designs on it, or a plain cloth with pieces attached - whatever. The important thing is that it is recorded as their family wrap and it is incorporated somewhere into the costume.
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The Morosus tend to avoid layering clothing on their body. Other than a simple undergarb and their wrap, most Morosus clothing is accented by bracelets or necklaces rather than more cloth.

QICCA
Costume Inspiration: Swamp Witches and Hags
Key Feature: plant growth. Qicca don't just bond with nature mentally, it's a very physical thing. Having some kind of natural plant growing throughout your clothing is considered only natural, and cleaning is less so. Draping pieces with various vines or other additions in hair or clothing pieces is the only way for the Qicca. Typically their hair will be messily put together in a way that a small animal could burrow in or a plant could spread throughout.

RUOATATH
Costume Inspiration: Rennaissance
Key Feature: Sleeveless Robe. Like the Eisak, the Ruoatath find it improper and almost impolite to walk around without a robe on. For them, though, the important part isn't the robe itself, but the aesthetic. You won't find a more fashion conscious culture in the world. Everything is as perfect a design as possible, and it shiny, glittering fabrics of all kinds. Showy is an understatement when it comes to Ruoatath costumes. They want to be seen as much as possible.
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This is where you would probably find some of the flashiest of the cosplay fabrics fitting nicely. Bright colors aren't necessarily common, but soft and rich-looking is the big goal for this one. This is also the culture you would most likely find some kind of face make-up with: for both men and women.

SOUZA
Costume Inspiration: Victorian
Key Feature: Lace and modesty. The Souza have a big thing about modesty, though at variable levels. In the high society cities you will probably find a great deal more modesty than in the colonies. For the cities, even going out without a hat or gloves would be seen as indecent, and considering how important image is to the Souza, that could be devastating. For the colonies, it's more important that everything is covered, but not necessarily the little details like that.
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Lace is a bit thing for the Souza however, and having something lacey is considered a sign of wealth and power. Lace, or at least some kind of frills, will be found on nearly any person's costume.

TEGHUX
Costume Inspiration: Thrift Shopping
Key Feature: ALL THE FEATURES. Teghux don't typically make their own clothing, so their style comes from everywhere and no where all at the same time. Mixing clothing that doesn't match, fabrics that are totally different, and even clothing pieces that don't fit in that way are normal things for the Teghux to do. Since they take their clothing from outsiders and each other, they will often add pieces in new or different ways so that they can wear all of the things that they've "won".